#############################################
# Carnal Realms Furusiyya
# Vanilla decision entry 88283 is retained.
#############################################

long_character_event = {
	id = 88283
	title = CR_FURUSIYYA_88283_TITLE
	desc = CR_FURUSIYYA_88283_DESC
	picture = GFX_cr_evt_horsemanship
	border = GFX_event_long_frame_war
	is_triggered_only = yes

	trigger = {
		is_adult = yes
		religion_group = muslim
		has_character_flag = cr_furusiyya_active
	}

	immediate = {
		cr_clear_pending_ending_trait_effect = yes
		clear_event_target = cr_furusiyya_first
		clear_event_target = cr_furusiyya_second
		clear_event_target = cr_furusiyya_third
		random_realm_character = {
			limit = {
				cr_available_adult_character_trigger = yes
				NOT = { character = ROOT }
			}
			save_event_target_as = cr_furusiyya_first
			set_character_flag = cr_furusiyya_selected
		}
		random_realm_character = {
			limit = {
				cr_available_adult_character_trigger = yes
				NOT = { character = ROOT }
				NOT = { has_character_flag = cr_furusiyya_selected }
			}
			save_event_target_as = cr_furusiyya_second
			set_character_flag = cr_furusiyya_selected
		}
		random_realm_character = {
			limit = {
				cr_available_adult_character_trigger = yes
				NOT = { character = ROOT }
				NOT = { has_character_flag = cr_furusiyya_selected }
			}
			save_event_target_as = cr_furusiyya_third
			set_character_flag = cr_furusiyya_selected
		}
	}

	option = {
		name = CR_FURUSIYYA_88283_A
		export_to_variable = { which = cr_furusiyya_cost value = wealth }
		multiply_variable = { which = cr_furusiyya_cost value = -0.10 }
		wealth = cr_furusiyya_cost
		set_variable = { which = cr_furusiyya_cost value = 0 }
		prestige = 50
		decadence = -3
		long_character_event = { id = 88284 days = 3 }
	}
}

long_character_event = {
	id = 88284
	title = CR_FURUSIYYA_88284_TITLE
	desc = CR_FURUSIYYA_88284_DESC
	picture = GFX_cr_evt_war_planning
	border = GFX_event_long_frame_war
	is_triggered_only = yes

	portrait = event_target:cr_furusiyya_first

	option = {
		name = CR_FURUSIYYA_88284_A
		random_list = {
			60 = {
				modifier = { factor = 1.75 martial = 16 }
				modifier = { factor = 1.4 trait = strategist }
				modifier = { factor = 1.3 trait = organizer }
				modifier = { factor = 0.6 NOT = { martial = 8 } }
				prestige = 50
				cr_queue_martial_good_ending_trait_effect = yes
			}
			40 = {
				modifier = { factor = 1.75 NOT = { martial = 8 } }
				modifier = { factor = 1.4 trait = craven }
				modifier = { factor = 0.6 martial = 16 }
				prestige = -25
				cr_queue_martial_bad_ending_trait_effect = yes
			}
		}
		character_event = { id = cr_muslim_story.4 days = 3 }
	}

	option = {
		name = CR_FURUSIYYA_88284_B
		random_list = {
			60 = {
				modifier = { factor = 1.75 diplomacy = 16 }
				modifier = { factor = 1.4 trait = gregarious }
				prestige = 40
				decadence = -2
				cr_queue_diplomacy_good_ending_trait_effect = yes
			}
			40 = {
				modifier = { factor = 1.75 NOT = { diplomacy = 8 } }
				prestige = -15
				cr_queue_diplomacy_bad_ending_trait_effect = yes
			}
		}
		character_event = { id = cr_muslim_story.4 days = 3 }
	}
}

long_character_event = {
	id = 88285
	title = CR_FURUSIYYA_88285_TITLE
	desc = CR_FURUSIYYA_88285_DESC
	picture = GFX_cr_evt_horsemanship
	border = GFX_event_long_frame_war
	is_triggered_only = yes

	portrait = event_target:cr_furusiyya_second

	option = {
		name = CR_FURUSIYYA_88285_A
		random_list = {
			65 = {
				modifier = { factor = 1.6 martial = 14 }
				modifier = { factor = 1.4 trait = brave }
				modifier = { factor = 1.3 trait = cavalry_leader }
				prestige = 45
				cr_queue_martial_good_ending_trait_effect = yes
			}
			35 = {
				modifier = { factor = 1.7 NOT = { martial = 8 } }
				modifier = { factor = 1.4 trait = craven }
				prestige = -20
				if = { limit = { NOT = { trait = wounded } } add_trait = wounded }
				cr_queue_martial_bad_ending_trait_effect = yes
			}
		}
		long_character_event = { id = 88286 days = 3 }
	}

	option = {
		name = CR_FURUSIYYA_88285_B
		scaled_wealth = -0.05
		prestige = 25
		decadence = -2
		cr_queue_social_good_ending_trait_effect = yes
		long_character_event = { id = 88286 days = 3 }
	}
}

long_character_event = {
	id = 88286
	title = CR_FURUSIYYA_88286_TITLE
	desc = CR_FURUSIYYA_88286_DESC
	picture = GFX_cr_evt_illness
	border = GFX_event_long_frame_war
	is_triggered_only = yes

	immediate = {
		clear_event_target = cr_furusiyya_wounded
		random_list = {
			34 = {
				if = {
					limit = { event_target:cr_furusiyya_first = { always = yes } }
					event_target:cr_furusiyya_first = { save_event_target_as = cr_furusiyya_wounded }
				}
			}
			33 = {
				if = {
					limit = { event_target:cr_furusiyya_second = { always = yes } }
					event_target:cr_furusiyya_second = { save_event_target_as = cr_furusiyya_wounded }
				}
			}
			33 = {
				if = {
					limit = { event_target:cr_furusiyya_third = { always = yes } }
					event_target:cr_furusiyya_third = { save_event_target_as = cr_furusiyya_wounded }
				}
			}
		}
	}
	portrait = event_target:cr_furusiyya_wounded

	option = {
		name = CR_FURUSIYYA_88286_A
		trigger = { event_target:cr_furusiyya_wounded = { always = yes } }
		event_target:cr_furusiyya_wounded = {
			opinion = { who = ROOT modifier = cr_furusiyya_honored }
		}
		piety = 20
		prestige = 15
		cr_queue_compassion_good_ending_trait_effect = yes
		long_character_event = { id = 88287 days = 3 }
		ai_chance = { factor = 45 modifier = { factor = 2 trait = kind } }
	}

	option = {
		name = CR_FURUSIYYA_88286_B
		trigger = { event_target:cr_furusiyya_wounded = { cr_valid_intimacy_partner_trigger = yes } }
		event_target:cr_furusiyya_wounded = { save_event_target_as = cr_intimacy_partner }
		cr_resolve_contextual_intimacy_effect = yes
		clear_event_target = cr_intimacy_partner
		piety = 20
		prestige = 20
		decadence = -2
		cr_queue_carnal_good_ending_trait_effect = yes
		long_character_event = { id = 88287 days = 3 }
		ai_chance = { factor = 45 modifier = { factor = 3 trait = lustful } modifier = { factor = 2 trait = hedonist } modifier = { factor = 0.2 trait = chaste } }
	}

	option = {
		name = CR_FURUSIYYA_88286_C
		prestige = -10
		cr_queue_slothful_bad_ending_trait_effect = yes
		long_character_event = { id = 88287 days = 3 }
		ai_chance = { factor = 10 modifier = { factor = 2 trait = slothful } modifier = { factor = 1.5 trait = cruel } }
	}
}

long_character_event = {
	id = 88287
	title = CR_FURUSIYYA_88287_TITLE
	desc = CR_FURUSIYYA_88287_DESC
	picture = GFX_cr_evt_feast
	border = GFX_event_long_frame_war
	is_triggered_only = yes

	portrait = event_target:cr_furusiyya_first

	option = {
		name = CR_FURUSIYYA_88287_A
		prestige = 100
		piety = 40
		decadence = -5
		if = { limit = { event_target:cr_furusiyya_first = { always = yes } } event_target:cr_furusiyya_first = { prestige = 50 opinion = { who = ROOT modifier = cr_furusiyya_honored } } }
		if = { limit = { event_target:cr_furusiyya_second = { always = yes } } event_target:cr_furusiyya_second = { prestige = 35 opinion = { who = ROOT modifier = cr_furusiyya_honored } } }
		if = { limit = { event_target:cr_furusiyya_third = { always = yes } } event_target:cr_furusiyya_third = { prestige = 25 opinion = { who = ROOT modifier = cr_furusiyya_honored } } }
		cr_resolve_nonsexual_ending_trait_effect = yes
		cr_furusiyya_clear_contestants_effect = yes
		clr_character_flag = cr_furusiyya_active
		add_character_modifier = { name = cr_furusiyya_patron duration = 1825 }
		ai_chance = { factor = 40 }
	}

	option = {
		name = CR_FURUSIYYA_88287_B
		trigger = {
			OR = {
				event_target:cr_furusiyya_first = { cr_valid_intimacy_partner_trigger = yes }
				event_target:cr_furusiyya_second = { cr_valid_intimacy_partner_trigger = yes }
				event_target:cr_furusiyya_third = { cr_valid_intimacy_partner_trigger = yes }
			}
		}
		prestige = 125
		piety = 50
		decadence = -8
		if = {
			limit = { event_target:cr_furusiyya_first = { cr_valid_intimacy_partner_trigger = yes } }
			event_target:cr_furusiyya_first = { save_event_target_as = cr_intimacy_partner }
			cr_record_contextual_intimacy_effect = yes
		}
		else_if = {
			limit = { event_target:cr_furusiyya_second = { cr_valid_intimacy_partner_trigger = yes } }
			event_target:cr_furusiyya_second = { save_event_target_as = cr_intimacy_partner }
			cr_record_contextual_intimacy_effect = yes
		}
		else_if = {
			limit = { event_target:cr_furusiyya_third = { cr_valid_intimacy_partner_trigger = yes } }
			event_target:cr_furusiyya_third = { save_event_target_as = cr_intimacy_partner }
			cr_record_contextual_intimacy_effect = yes
		}
		if = { limit = { event_target:cr_furusiyya_first = { always = yes } } event_target:cr_furusiyya_first = { prestige = 50 set_variable = { which = lust_increase value = 1 } character_event = { id = cr_lust.3 } } }
		if = { limit = { event_target:cr_furusiyya_second = { always = yes } } event_target:cr_furusiyya_second = { prestige = 35 set_variable = { which = lust_increase value = 1 } character_event = { id = cr_lust.3 } } }
		if = { limit = { event_target:cr_furusiyya_third = { always = yes } } event_target:cr_furusiyya_third = { prestige = 25 set_variable = { which = lust_increase value = 1 } character_event = { id = cr_lust.3 } } }
		cr_resolve_carnal_ending_trait_effect = yes
		clear_event_target = cr_intimacy_partner
		cr_furusiyya_clear_contestants_effect = yes
		clr_character_flag = cr_furusiyya_active
		add_character_modifier = { name = cr_furusiyya_patron duration = 1825 }
		ai_chance = { factor = 60 modifier = { factor = 3 trait = lustful } modifier = { factor = 2 trait = exhibitionist } modifier = { factor = 0.2 trait = chaste } }
	}
}
